
After a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s.
Attributes by level — highlighted rows show ascension phases
| Level | ATK | CRIT Rate | Mora | Materials |
|---|---|---|---|---|
| Lv. 1 | 44 | 4.0% | — | — |
| Lv. 20 | 119 | 7.1% | — | — |
| Lv. 20+ | 144 | 7.1% | ||
| Lv. 40 | 226 | 10.3% | — | — |
| Lv. 40+ | 252 | 10.3% | ||
| Lv. 50 | 293 | 11.9% | — | — |
| Lv. 50+ | 319 | 11.9% | ||
| Lv. 60 | 361 | 13.5% | — | — |
| Lv. 60+ | 387 | 13.5% | ||
| Lv. 70 | 429 | 15.1% | — | — |
| Lv. 70+ | 455 | 15.1% | ||
| Lv. 80 | 497 | 16.8% | — | — |
| Lv. 80+ | 523 | 16.8% | ||
| Lv. 90 | 565 | 18.4% | — | — |
| Total | ||||