
The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by 12%/24%/40%. 1 stack may be gained when the following conditions are met: 1 stack for 25s when using an Elemental Skill; 1 stack for 25s when the value of a Bond of Life value increases; 1 stack for 20s for performing healing. Stacks can still be triggered when the equipping character is not on the field. Each stack's duration is counted independently. In addition, when 3 stacks are active, Elemental Burst CRIT Rate will be increased by 28%. This effect will be canceled 4s after falling under 3 stacks.
Attributes by level — highlighted rows show ascension phases
| Level | ATK | HP | Mora | Materials |
|---|---|---|---|---|
| Lv. 1 | 44 | 14.4% | — | — |
| Lv. 20 | 110 | 25.4% | — | — |
| Lv. 20+ | 141 | 25.4% | ||
| Lv. 40 | 210 | 37.1% | — | — |
| Lv. 40+ | 241 | 37.1% | ||
| Lv. 50 | 275 | 42.9% | — | — |
| Lv. 50+ | 307 | 42.9% | ||
| Lv. 60 | 341 | 48.7% | — | — |
| Lv. 60+ | 373 | 48.7% | ||
| Lv. 70 | 408 | 54.5% | — | — |
| Lv. 70+ | 439 | 54.5% | ||
| Lv. 80 | 475 | 60.3% | — | — |
| Lv. 80+ | 506 | 60.3% | ||
| Lv. 90 | 542 | 66.2% | — | — |
| Total | ||||