
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
Attributes by level — highlighted rows show ascension phases
| Level | ATK | CRIT Rate | Mora | Materials |
|---|---|---|---|---|
| Lv. 1 | 38 | 6.8% | — | — |
| Lv. 20 | 86 | 12.0% | — | — |
| Lv. 20+ | 105 | 12.0% | ||
| Lv. 40 | 151 | 17.5% | — | — |
| Lv. 40+ | 171 | 17.5% | ||
| Lv. 50 | 193 | 20.3% | — | — |
| Lv. 50+ | 212 | 20.3% | ||
| Lv. 60 | 234 | 23.0% | — | — |
| Lv. 60+ | 253 | 23.0% | ||
| Lv. 70 | 274 | 25.7% | — | — |
| Lv. 70+ | 294 | 25.7% | ||
| Lv. 80 | 314 | 28.5% | — | — |
| Lv. 80+ | 334 | 28.5% | ||
| Lv. 90 | 354 | 31.2% | — | — |
| Total | ||||